Shadow Corridor is a 2D platformer with roguelike elements. The retro-inspired visuals and unique gameplay have been praised by reviewers, but it’s the puzzle solving that shines in this title.
Shadow Corridor is a game that has been released on the Nintendo Switch. It’s a platforming puzzle game with some stealth elements. The graphics are beautiful and controls are responsive.
Hooray! It’s nearly Halloween, which means a slew of scary games are about to hit the shelves. The last few months have seen a slew of excellent horror films, with In Sound Mind and Tormented Souls among the best. However, we’ve also got Damn Dolls, who can only be characterized as… unique. It’s time to check out Shadow Corridor, a Japanese horror game that first debuted on Steam in 2019 and is now available on Switch thanks to NIS America. Is Shadow Corridor a gift or a curse?
The simple setting does provide a mini-map, which I freely confess I utilized quite a bit.
Shadow Corridor doesn’t have much of a plot. At the start of each chapter, you’ll receive some hazy flavor text that does little more than hint at your next goal. Shadow Corridor, as the name implies, has you traversing a number of gloomy tunnels. This is mostly a stealth horror game, with roving enemies across the landscape that will pursue you if they detect you. It’s a simple notion that we’ve seen before, but the execution frequently falls flat, resulting in tedium rather than tension and exhilarating terror. However, because of the dynamic nature of a wandering danger, there are times when Shadow Corridor has some promise.
Shadow Corridor, on the other hand, is mostly a bland and irritating game that falls short of its promise. This game’s mobility is very sluggish. You can run for a few seconds, but it takes a long time for your energy to recover. When attempting to flee, it doesn’t seem to help much since the spirits seem to be moving faster than you. If you’re detected, hide in baskets or rooms away from the main hallways until they resume their regular patrol schedule. The majority of the game is about locating X item in order to get access to the exit. While this isn’t a terrible idea in principle, it doesn’t do much to shake things up.
The beginning location, believe it or not, is the most attractive part of the game.
You may pick up a number of goods along the journey, including light stones that direct you back through the maze-like constructions, cameras, firecrackers, and mirrors. Each component has an unique and franky yet useful function. There’s also the game’s difficulty and checkpoints, both of which are unreliable, with some particularly punishing checkpoint placements. You’ll need to utilize a resource to revive and resume your journey if you’re playing one of the bigger maze-like levels. If you neglect to do so, you might lose a lot of progress, so make sure the game is only backgrounded when you finish playing. It’s a pity I don’t enjoy Shadow Corridor since there are parts of it that are very atmospheric and terrifying, particularly at the beginning.
Shadow Corridor isn’t very attractive, but it doesn’t have to be. The surroundings are adequate, immersing you in the experience with good lighting effects that look well on the Switch’s regular screen. Unfortunately, poor quality textures and some horrifying shimmering effects caused by a lack of sufficient anti-aliasing result in unfinished aesthetics that I found distracting. I’d suggest playing it only in portable mode for this reason, since the graphics are still evident but not inflated up onto a large screen. The environments themselves are uninspiring and monotonous, with each hallway appearing almost similar. As for the opponents themselves, all I’ll say is that they’re funny to watch when they’re pursuing you around, sliding about with their animation not keeping up with their movement speed.
I’ve always believed that sound design is one of the most crucial aspects of a horror game, since it can completely detract from the whole experience. Thankfully, Shadow Corridor truly arrives in this place. You are left alone for the most of the time when exploring the locations, with no sound at all. Your character’s heartbeat will begin to pound as you draw closer to an adversary, and bells will begin to play. It’s a fantastic effect that helps to raise the stakes of the game. When you’re discovered, the music starts playing while you’re hunted throughout the map, anxiously looking for a hiding place or an escape. Although the sound design isn’t perfect, and many other horror games handle it better, this is a good attempt.
To be honest, I couldn’t stop giggling.
Shadow Corridor isn’t as horrible as I feared for a low-budget horror game, but it’s definitely not a good one. The fundamental gameplay loop of looking for goods in a variety of dreary locales while avoiding adversaries becomes tediously repetitive very soon, particularly when you include in the many frustrations this game heaps onto you. This is a horror film that should be avoided at all costs.
Low-resolution graphics and drab landscapes make for a visually disappointing experience.
It’s a really simple game that doesn’t provide much in the way of entertainment.
While the sound design isn’t very noteworthy, it performs precisely what it’s designed to do. By far the nicest view in Shadow Corridor.
Some exciting moments aren’t enough to compensate for the game’s bland and repetitive gameplay cycle.
Final Score: 4.5
On PC and Switch, Shadow Corridor is now available.
On Switch, the game was reviewed.
The publisher sent me a copy of Shadow Corridor.
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